DocumentCode :
2437686
Title :
Space Wire Plug `n´ Play
Author :
Rakow, Glenn ; McGuirk, Patrick ; Kimmery, Clifford ; Jaffe, Paul
Author_Institution :
NASA GSFC, Greenbelt
fYear :
2007
fDate :
3-10 March 2007
Firstpage :
1
Lastpage :
8
Abstract :
The ability to rapidly deploy inexpensive satellites to meet tactical goals has become an important goal for military space systems. In fact, Operationally Responsive Space (ORS) has been in the spotlight at the highest levels. The Office of the Secretary of Defense (OSD) has identified that the critical next step is developing the bus standards and modular interfaces. Historically, satellite components have been constructed based on bus standards and standardized interfaces. However, this has not been done to a degree, which would allow the rapid deployment of a satellite. Advancements in plug-and-play (PnP) technologies for terrestrial applications can serve as a baseline model for a PnP approach for satellite applications. Since SpaceWire (SpW) has become a de facto standard for satellite high-speed (>200Mbp) on-board communications, it has become important for SpW to adapt to this plug and play (PnP) environment. Because SpW is simply a bulk transport protocol and lacks built-in PnP 9.3 SpaceWire Router features, several changes are required to facilitate PnP with SpW. The first is for Host(s) to figure out what the network looks like, i.e., how pieces of the network, routers and nodes, are connected together; network mapping, and to receive notice of changes to the network. The second is for the components connected to the network to be understood so that they can communicate. The first element, network topology mapping & change of status indication, is being defined (topic of this paper). The second element describing how components are to communicate has been defined by ARFL with the electronic data sheets known as XTEDS. The first element, network mapping, is recent activities performed by Air Force Research Lab (ARFL), Naval Research Lab (NRL), NASA and US industry (Honeywell Clearwater, FL, and others). This work has resulted in the development of a protocol that will perform the lower evel functions of network mapping and Change Of Status (COS) i- ndication required by Plug n Play over SpaceWire. This work will be presented to the SpaceWire working group for standardization under European Cooperation for Space Standardization (ECSS) and to obtain a permanent Protocol ID (G. Rakow et al., 2006).The portion of the Plug n Play protocol that will be described in this paper is how the Host(s) of a SpaceWire network map the network and detect additions and deletions of devices on a SpaceWire network.
Keywords :
military avionics; military communication; protocols; space vehicle electronics; system buses; telecommunication network topology; baseline model; bulk transport protocol; network topology mapping; on board communications; plug and play technologies; spacewire router; terrestrial applications; Artificial satellites; Communication standards; Military satellites; Network topology; Plugs; Space technology; Standardization; Standards development; Transport protocols; Wire;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Aerospace Conference, 2007 IEEE
Conference_Location :
Big Sky, MT
ISSN :
1095-323X
Print_ISBN :
1-4244-0524-6
Electronic_ISBN :
1095-323X
Type :
conf
DOI :
10.1109/AERO.2007.353097
Filename :
4161507
Link To Document :
بازگشت