DocumentCode
2443435
Title
REWARD a Real World Achievement and record database
Author
Triebel, Tonio ; Schnaufer, Sascha ; Guthier, Benjamin ; Lemelson, Hendrik ; Schiele, Gregor ; Effelsberg, Wolfgang
Author_Institution
Univ. of Mannheim, Mannheim, Germany
fYear
2010
fDate
March 29 2010-April 2 2010
Firstpage
835
Lastpage
837
Abstract
We propose a system for acquiring, maintaining, and communicating Real-World Achievements. The concept is based on virtual world systems that are in common use in current Massively Multiplayer Online Games (MMOG) like World of Warcraft or Warhammer Online. The system design is centered around a global database of achievement definitions and individual progress.
Keywords
database management systems; ubiquitous computing; virtual reality; REWARD database; Warhammer Online; World of Warcraft; massively multiplayer online games; real-world achievements; record database; virtual world systems; Application software; Computer architecture; Counting circuits; Databases; Displays; History; Large-scale systems; Pervasive computing;
fLanguage
English
Publisher
ieee
Conference_Titel
Pervasive Computing and Communications Workshops (PERCOM Workshops), 2010 8th IEEE International Conference on
Conference_Location
Mannheim
Print_ISBN
978-1-4244-6605-4
Electronic_ISBN
978-1-4244-6606-1
Type
conf
DOI
10.1109/PERCOMW.2010.5470555
Filename
5470555
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