DocumentCode :
2444591
Title :
Large-scale test automation in the cloud (Invited industrial talk)
Author :
Penix, John
Author_Institution :
Google, USA
fYear :
2012
fDate :
2-9 June 2012
Firstpage :
1122
Lastpage :
1122
Abstract :
Summary form only given. Software Engineering (SE) and Systems Engineering (Sys) are knowledge intensive, specialized, rapidly changing disciplines; their educational infrastructure faces significant challenges including the need to rapidly, widely, and cost effectively introduce new or revised course material; encourage the broad participation of students; address changing student motivations and attitudes; support undergraduate, graduate and lifelong learning; and incorporate the skills needed by industry. Games have a reputation for being fun and engaging; more importantly, they are immersive, requiring deep thinking and complex problem solving. We believe educational games are essential in the next generation of e-learning tools. An extensible, web-enabled, freely available, engaging, problem-based game platform that provides students with an interactive simulated experience closely resembling the activities performed in a (real) industry development project would transform the SE/Sys education infrastructure.
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Software Engineering (ICSE), 2012 34th International Conference on
Conference_Location :
Zurich
ISSN :
0270-5257
Print_ISBN :
978-1-4673-1066-6
Electronic_ISBN :
0270-5257
Type :
conf
DOI :
10.1109/ICSE.2012.6227247
Filename :
6227247
Link To Document :
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