DocumentCode
244662
Title
Low-textured regions detection for improving stereoscopy algorithms
Author
Ibarra-Delgado, Salvador ; Cozar, Julian R. ; Gonzalez-Linares, Jose Mo ; Gomez-Luna, Juan ; Guil, Nicolas
Author_Institution
Electr. Eng. Dept., Univ. Autonoma de Zacatecas, Zacatecas, Mexico
fYear
2014
fDate
21-25 July 2014
Firstpage
676
Lastpage
680
Abstract
The main goal of stereoscopy algorithms is the calculation of the disparity map between two frames corresponding to the same scene, and captured simultaneously by two different cameras. The different position (disparity) where common scene points are projected in both camera sensors can be used to calculate the depth of the scene point. Many algorithms calculate the disparity of corresponding points in both frames relying on the existence of similar textured areas around the pixels to be analyzed. Unfortunately, real images present large areas with low texture, which hinder the calculation of the disparity map. In this paper we present a method that employs a set of local textures to build a classifier that is able to select reliable pixels where the disparity can be accurately calculated, improving the precision of the scene map obtained by the stereoscopic technique.
Keywords
feature extraction; image classification; image texture; statistical distributions; stereo image processing; disparity map; image classifier; local image textures; low-textured region detection; statistical measure; stereoscopy algorithms; Accuracy; Classification algorithms; Computer vision; Feature extraction; Reliability; Stereo vision; Support vector machines;
fLanguage
English
Publisher
ieee
Conference_Titel
High Performance Computing & Simulation (HPCS), 2014 International Conference on
Conference_Location
Bologna
Print_ISBN
978-1-4799-5312-7
Type
conf
DOI
10.1109/HPCSim.2014.6903753
Filename
6903753
Link To Document