DocumentCode
2446645
Title
A serious game for understanding artificial intelligence in production optimization
Author
Syberfeldt, A. ; Syberfeld, Sanny
Author_Institution
Intell. Autom. within the Virtual Syst. Res. Center, Univ. of Skovde, Skovde, Sweden
fYear
2010
fDate
18-21 Aug. 2010
Firstpage
443
Lastpage
449
Abstract
This paper describes a serious game that can be used to teach and demonstrate production optimization using artificial intelligence techniques. The game takes place in a physical Lego factory and is designed to be an enjoyable learning experience.
Keywords
artificial intelligence; computer aided instruction; computer games; engineering education; optimisation; production engineering computing; artificial intelligence; physical Lego factory; production optimization; serious game; Artificial intelligence; Evolutionary computation; Games; Optimization; Production facilities; Throughput;
fLanguage
English
Publisher
ieee
Conference_Titel
Computational Intelligence and Games (CIG), 2010 IEEE Symposium on
Conference_Location
Dublin
Print_ISBN
978-1-4244-6295-7
Electronic_ISBN
978-1-4244-6296-4
Type
conf
DOI
10.1109/ITW.2010.5593321
Filename
5593321
Link To Document