• DocumentCode
    2446645
  • Title

    A serious game for understanding artificial intelligence in production optimization

  • Author

    Syberfeldt, A. ; Syberfeld, Sanny

  • Author_Institution
    Intell. Autom. within the Virtual Syst. Res. Center, Univ. of Skovde, Skovde, Sweden
  • fYear
    2010
  • fDate
    18-21 Aug. 2010
  • Firstpage
    443
  • Lastpage
    449
  • Abstract
    This paper describes a serious game that can be used to teach and demonstrate production optimization using artificial intelligence techniques. The game takes place in a physical Lego factory and is designed to be an enjoyable learning experience.
  • Keywords
    artificial intelligence; computer aided instruction; computer games; engineering education; optimisation; production engineering computing; artificial intelligence; physical Lego factory; production optimization; serious game; Artificial intelligence; Evolutionary computation; Games; Optimization; Production facilities; Throughput;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational Intelligence and Games (CIG), 2010 IEEE Symposium on
  • Conference_Location
    Dublin
  • Print_ISBN
    978-1-4244-6295-7
  • Electronic_ISBN
    978-1-4244-6296-4
  • Type

    conf

  • DOI
    10.1109/ITW.2010.5593321
  • Filename
    5593321