DocumentCode :
2446821
Title :
A UCT agent for Tron: Initial investigations
Author :
Samothrakis, Spyridon ; Robles, David ; Lucas, Simon M.
Author_Institution :
Sch. of Comput. Sci. & Electron. Eng., Univ. of Essex, Colchester, UK
fYear :
2010
fDate :
18-21 Aug. 2010
Firstpage :
365
Lastpage :
371
Abstract :
Monte Carlo Tree Search(MCTS) has generated a great deal of excitement in the A.I. community, mainly due to its success in Go. In this paper we test this approach in Tron, a simultaneous move two-agent game. Although the agents created are able to play to a good standard, there is a degree of randomness in their decisions in identical scenarios. This suggests that the success of MCTS is heavily dependent on the suitability of each individual game for Monte-Carlo Simulations.
Keywords :
Monte Carlo methods; computer games; multi-agent systems; tree searching; A.I.community; Monte Carlo tree search; Tron; UCT agent; two-agent game; Artificial intelligence; Computer crashes; Conferences; Equations; Games; Humans; Monte Carlo methods;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational Intelligence and Games (CIG), 2010 IEEE Symposium on
Conference_Location :
Dublin
Print_ISBN :
978-1-4244-6295-7
Electronic_ISBN :
978-1-4244-6296-4
Type :
conf
DOI :
10.1109/ITW.2010.5593331
Filename :
5593331
Link To Document :
بازگشت