DocumentCode :
2447417
Title :
An Artistic Rendering Method for 3D Fractals
Author :
Chen, Guilin ; Pang, Mingyong ; Li, Yi ; Zhang, Huijin
Author_Institution :
Nanjing Normal Univ., Nanjing
fYear :
2007
fDate :
15-18 Oct. 2007
Firstpage :
489
Lastpage :
492
Abstract :
In this paper, we present a novel method to render colorful 3D fractals based on so-called color-control sphere (CSS) and our improved escape-time algorithm. In the method, each point, called parameter point, in parameter domain is first judged whether it is an escape-point or not by an iteration loop, under the governing of a discrete dynamic system. Once the iteration loop is exited, an orbiting point corresponding to the parameter point is then mapped to a mapped-point in CCS and the distance from the mapped-point to the center of CCS is evaluated. Subsequently, a color for rendering the parameter point can be obtained by employing a predefined color-control function in CCS with respect to the distance. Finally, all surface points, which are taken as a set of initial points of the discrete dynamic system, of arbitrary shape embedded in the parameter domain are rendered with their corresponding colors. As a result, a pseudo-3D fractal can be archived on the 3D surface.
Keywords :
colour graphics; fractals; iterative methods; rendering (computer graphics); surface fitting; artistic rendering; color-control sphere; colorful 3D fractal; discrete dynamic system; escape-time algorithm; iteration loop; surface fitting; Carbon capture and storage; Cascading style sheets; Chaos; Color; Extraterrestrial measurements; Fractals; Logistics; Ray tracing; Rendering (computer graphics); Shape;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer-Aided Design and Computer Graphics, 2007 10th IEEE International Conference on
Conference_Location :
Beijing
Print_ISBN :
978-1-4244-1579-3
Electronic_ISBN :
978-1-4244-1579-3
Type :
conf
DOI :
10.1109/CADCG.2007.4407937
Filename :
4407937
Link To Document :
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