• DocumentCode
    2447648
  • Title

    Evolving Lose-Checkers players using genetic programming

  • Author

    Benbassat, Amit ; Sipper, Moshe

  • Author_Institution
    Dept. of Comput. Sci., Ben-Gurion Univ., Beer-Sheva, Israel
  • fYear
    2010
  • fDate
    18-21 Aug. 2010
  • Firstpage
    30
  • Lastpage
    37
  • Abstract
    We present the application of genetic programming (GP) to the zero-sum, deterministic, full-knowledge board game of Lose Checkers. Our system implements strongly typed GP trees, explicitly defined introns, local mutations, and multi-tree individuals. Explicitly defined introns in the genome allow for information selected out of the population to be kept as a reservoir for possible future use. Multi-tree individuals are implemented by a method inspired by structural genes in living organisms, whereby we take a single tree describing a state evaluator and split it.
  • Keywords
    computer games; genetic algorithms; trees (mathematics); explicitly defined intron; full knowledge board game; genetic programming tree; local mutation; lose checker player; multitree individual; state evaluator; Bioinformatics; Computers; Games; Genomics; Humans; Receivers;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational Intelligence and Games (CIG), 2010 IEEE Symposium on
  • Conference_Location
    Dublin
  • Print_ISBN
    978-1-4244-6295-7
  • Electronic_ISBN
    978-1-4244-6296-4
  • Type

    conf

  • DOI
    10.1109/ITW.2010.5593376
  • Filename
    5593376