• DocumentCode
    2448532
  • Title

    Forked! A demonstration of physics realism in augmented reality

  • Author

    Beaney, David ; Namee, Brian Mac

  • Author_Institution
    DIT AI Group, Dublin Inst. of Technol., Dublin, Ireland
  • fYear
    2009
  • fDate
    19-22 Oct. 2009
  • Firstpage
    171
  • Lastpage
    172
  • Abstract
    In making fully immersive augmented reality (AR) applications, real and virtual objects will have to be seen to physically interact together in a realistic and believable way. This paper describes Forked! a system that has been developed to show how physical interactions between real and virtual objects can be simulated realistically and believably through appropriate use of a physics engine. The system allows users control a robotic forklift to manipulate virtual crates in an AR environment. The paper also describes a evaluation experiment in which it is shown that the physical interactions between the forklift and the virtual creates are realistic and believable enough to be comparable with the physical interactions between a forklift and real crates.
  • Keywords
    augmented reality; manipulators; Forked!; augmented reality; physics realism; robotic forklift; virtual crates; Artificial intelligence; Augmented reality; Cameras; Control systems; Engines; Layout; Performance evaluation; Physics computing; Robot control; Robot kinematics;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Mixed and Augmented Reality, 2009. ISMAR 2009. 8th IEEE International Symposium on
  • Conference_Location
    Orlando, FL
  • Print_ISBN
    978-1-4244-5390-0
  • Electronic_ISBN
    978-1-4244-5389-4
  • Type

    conf

  • DOI
    10.1109/ISMAR.2009.5336479
  • Filename
    5336479