DocumentCode
2448961
Title
How to introduce a priori visual and behavioral knowledge for autonomous and mobile robots to operate in known environments
Author
Bonnin, P. ; Stasse, O. ; Hugel, V. ; Blazevic, P.
Author_Institution
Lab. de Robotique de Paris, Velizy, France
Volume
2
fYear
2001
fDate
15-18 Oct. 2001
Firstpage
409
Abstract
To operate in a known and dynamic environment, a robot needs two different kinds of a priori knowledge : behavioral and visual. In this paper we propose a general methodology to introduce this a priori knowledge, and we illustrate it by an application : the software developments for the AIBO robots to play soccer. The more difficult task is to extract reliable visual information. It is the reason why a priori knowledge is already introduced at the level of vision processing. Without reliable vision information it is impossible for the robot to switch to the tight behavior, and consequently to play.
Keywords
games of skill; mobile robots; multi-robot systems; robot vision; sport; AIBO robots; RoboCup; a priori knowledge; autonomous mobile robots; behavioral knowledge; robot football; robot soccer; visual knowledge; Application software; Data mining; Engines; Layout; Mobile robots; Programming; Robot vision systems; Sensor systems; Signal generators; Switches;
fLanguage
English
Publisher
ieee
Conference_Titel
Emerging Technologies and Factory Automation, 2001. Proceedings. 2001 8th IEEE International Conference on
Conference_Location
Antibes-Juan les Pins, France
Print_ISBN
0-7803-7241-7
Type
conf
DOI
10.1109/ETFA.2001.997713
Filename
997713
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