DocumentCode
2453148
Title
From Serve-on-Demand to Serve-on-Need: A Game Theoretic Approach
Author
Lin, Yong ; Makedon, Fillia
Author_Institution
Comput. Sci. & Eng., Univ. of Texas at Arlington, Arlington, TX, USA
fYear
2010
fDate
12-14 Dec. 2010
Firstpage
31
Lastpage
36
Abstract
Everyone is familiar with the scenario, people demand or assign tasks to robots, and robots execute the tasks to serve people. We call such a model Serve-on-Demand. With the advancement of pervasive computing, machine learning and artificial intelligence, the robot service of the next generation will inevitably turn to actively and exactly meet people´s needs, even without explicit demand. We call it Serve-on-Need. It requires the robots to comprehend the intentions and preferences of people exactly. In this paper, we model the human-computer interaction for Serve-on-Need as a repeated stochastic Bayesian game. We solve the stochastic Bayesian game by an equilibrium analysis and rational learning. We present the service of a coffee robot to illustrate such an approach.
Keywords
Bayes methods; game theory; human-robot interaction; learning (artificial intelligence); mobile robots; service robots; stochastic processes; artificial intelligence; coffee robot; equilibrium analysis; game theoretic approach; human-computer interaction; machine learning; pervasive computing; rational learning; serve-on-demand; serve-on-need; stochastic Bayesian game; Bayesian methods; Computers; Estimation; Games; Humans; Robots; Stochastic processes; Bayesian game; rational learning; repeated game; robot service; stochastic game;
fLanguage
English
Publisher
ieee
Conference_Titel
Machine Learning and Applications (ICMLA), 2010 Ninth International Conference on
Conference_Location
Washington, DC
Print_ISBN
978-1-4244-9211-4
Type
conf
DOI
10.1109/ICMLA.2010.12
Filename
5708809
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