• DocumentCode
    2453148
  • Title

    From Serve-on-Demand to Serve-on-Need: A Game Theoretic Approach

  • Author

    Lin, Yong ; Makedon, Fillia

  • Author_Institution
    Comput. Sci. & Eng., Univ. of Texas at Arlington, Arlington, TX, USA
  • fYear
    2010
  • fDate
    12-14 Dec. 2010
  • Firstpage
    31
  • Lastpage
    36
  • Abstract
    Everyone is familiar with the scenario, people demand or assign tasks to robots, and robots execute the tasks to serve people. We call such a model Serve-on-Demand. With the advancement of pervasive computing, machine learning and artificial intelligence, the robot service of the next generation will inevitably turn to actively and exactly meet people´s needs, even without explicit demand. We call it Serve-on-Need. It requires the robots to comprehend the intentions and preferences of people exactly. In this paper, we model the human-computer interaction for Serve-on-Need as a repeated stochastic Bayesian game. We solve the stochastic Bayesian game by an equilibrium analysis and rational learning. We present the service of a coffee robot to illustrate such an approach.
  • Keywords
    Bayes methods; game theory; human-robot interaction; learning (artificial intelligence); mobile robots; service robots; stochastic processes; artificial intelligence; coffee robot; equilibrium analysis; game theoretic approach; human-computer interaction; machine learning; pervasive computing; rational learning; serve-on-demand; serve-on-need; stochastic Bayesian game; Bayesian methods; Computers; Estimation; Games; Humans; Robots; Stochastic processes; Bayesian game; rational learning; repeated game; robot service; stochastic game;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Machine Learning and Applications (ICMLA), 2010 Ninth International Conference on
  • Conference_Location
    Washington, DC
  • Print_ISBN
    978-1-4244-9211-4
  • Type

    conf

  • DOI
    10.1109/ICMLA.2010.12
  • Filename
    5708809