Title :
Games in AR: Types and technologies
Author :
Phillips, Andrea
Author_Institution :
Neogence, Inc., Oceanside, NY, USA
Abstract :
To unlock its full potential, augmented reality gaming will need to integrate several types of technology, including RFID; motion, image and face recognition; location awareness. Different types of play mechanism enabled by integration of each of these technologies are discussed.
Keywords :
augmented reality; computer games; RFID; augmented reality gaming; face recognition; image recognition; location awareness; motion recognition; play mechanism; Animation; Augmented reality; Computer displays; Face recognition; Game theory; Military computing; Mobile computing; Mobile radio mobility management; Radiofrequency identification; Statistics;
Conference_Titel :
Mixed and Augmented Reality - Arts, Media and Humanities, 2009. ISMAR-AMH 2009. IEEE International Symposium on
Conference_Location :
Orlando, FL
Print_ISBN :
978-1-4244-5508-9
Electronic_ISBN :
978-1-4244-5463-1
DOI :
10.1109/ISMAR-AMH.2009.5336750