DocumentCode :
245518
Title :
Learning Model Development of Creating a Multimedia Application Particularly Puzzle Game
Author :
Sutopo, Hadi
Author_Institution :
Fac. of Comput. Sci. & Commun. Sci., Kalbis Inst., Jakarta, Indonesia
fYear :
2014
fDate :
19-21 Dec. 2014
Firstpage :
432
Lastpage :
437
Abstract :
This research is intended to develop a Multimedia Application Development, specially a Puzzle Game model for a Multimedia course. This learning model should encourage student´s ability to integrate all information resources from CD-ROM to develop a puzzle game application. The learning model focuses on how learners can develop a puzzle game application following the instructions in the CD-ROM. This research consists of 7 steps such as research and information collecting, planning, develop preliminary product, preliminary field testing, preliminary product revision, main field testing, and operational product revision. Subjects of the research are visual communication and computer experts in preliminary field testing, the informatics students at a university for implementation of the revised model in main field testing. The data were analyzed using the analytic descriptive method and interpreted in a narrative way based on the research findings. Based on the data of process and product competencies taken from the main field testing, 92.6 per cent of students were competent in puzzle game application development. The results indicate that students increase their ability to develop puzzle game application by following the instruction in the CD-ROM.
Keywords :
computer aided instruction; computer science education; educational courses; multimedia computing; serious games (computing); CD-ROM; analytic descriptive method; computer experts; informatics students; information resources; learning model development; multimedia application development; multimedia course; operational product revision; preliminary field testing; preliminary product revision; product competencies; puzzle game application; puzzle game model; student ability; visual communication experts; Conferences; Scientific computing; competency; learning model; multimedia application; puzzle game;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational Science and Engineering (CSE), 2014 IEEE 17th International Conference on
Conference_Location :
Chengdu
Print_ISBN :
978-1-4799-7980-6
Type :
conf
DOI :
10.1109/CSE.2014.107
Filename :
7023617
Link To Document :
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