DocumentCode :
245615
Title :
Alljoyn Based Direct Proximity Service Development: Overview and Prototype
Author :
Yufeng Wang ; Li Wei ; Qun Jin ; Jianhua Ma
Author_Institution :
Nanjing Univ. of Posts & Telecomm., Nanjing, China
fYear :
2014
fDate :
19-21 Dec. 2014
Firstpage :
634
Lastpage :
641
Abstract :
Proximity awareness, the ability to actively (or passively) and continuously search for relevant value in one´s physical proximity, is at the core of mobile revolution that is changing the way we interact with people and things around us. Especially, Device-to-Device (D2D) (peer-to-peer (P2P)) solutions support infrastructure-free and self-organized proximity services, and have great commercial potential from application viewpoint. However, astonishingly, the glaring absence of the practical and easy-to-use proximity service development framework is alarming. This paper aims at investigating the Qualcomm All Joyn middleware, an open source peer-to-peer software development framework for ad-hoc proximity based D2D communication, and exploring how this middleware can enable the development of distributed application in mobile social networks in proximity (MSNP). Specifically, we thoroughly overview the core concepts and basic components in All Joyn framework, and summarize the typical workflow of developing All Joyn based proximity application. Furthermore, an All Joyn based MSNP prototype, All Chat, is designed and implemented, in which users can enjoy text chat and photo sharing with both group and peer interaction modes in real time.
Keywords :
graphical user interfaces; mobile computing; peer-to-peer computing; public domain software; social networking (online); AllChat; AllJoyn based MSNP prototype; Alljoyn-based direct proximity service development; D2D solutions; P2P solutions; Qualcomm AllJoyn middleware; ad-hoc proximity based D2D communication; device-to-device solutions; distributed application development; group interaction mode; infrastructure-free-self-organized proximity services; mobile social network-in-proximity; open source peer-to-peer software development framework; peer interaction mode; peer-to-peer solutions; photo sharing; physical proximity; proximity awareness; text chat; Ad hoc networks; IEEE 802.11 Standards; Mobile communication; Peer-to-peer computing; Ports (Computers); Prototypes; Social network services; AllJoyn; Device to Device; Mobile social Network in Proxmity (MSNP); Proximiy Serivce;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational Science and Engineering (CSE), 2014 IEEE 17th International Conference on
Conference_Location :
Chengdu
Print_ISBN :
978-1-4799-7980-6
Type :
conf
DOI :
10.1109/CSE.2014.138
Filename :
7023648
Link To Document :
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