DocumentCode
2456999
Title
Constructing and reconstructing characters, words and sentences
Author
Fujioka, Hiroyuki ; Kano, Hiroyuki ; Nakata, Hiroaki ; Shinoda, Hiroyuki
Author_Institution
Dept. of Inf. Sci., Tokyo Denki Univ., Saitama, Japan
fYear
2004
fDate
2-4 Sept. 2004
Firstpage
334
Lastpage
339
Abstract
A problem of generating and manipulating characters, words and sentences is studied. First, characters are obtained as the trace of cross-sectional area between a virtual writing plane and a virtual writing device modeled by a circular cone which is moving in three dimensional space. Such a motion is designed as a sum of weighted and time-shifted B-spline functions. The so-called control polygon, as a sequence of weight vectors, represents the motion and hence a character. Characters or control polygons designed in this way are then connected in a systematic way to yield word and sentence. Then, we transform the typeface of characters or words to the omitted running styles by employing an optimal function approximation problem. Finally, a design example of cursive words is included and also the method is implemented for robotic handwriting.
Keywords
character sets; function approximation; robot dynamics; splines (mathematics); character construction; character reconstruction; characters polygons; control polygon; cursive words; optimal function approximation problem; robotic handwriting; virtual writing device; virtual writing plane; Application software; Character generation; Computer displays; Design methodology; Function approximation; Printers; Publishing; Skeleton; Spline; Writing;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Control, 2004. Proceedings of the 2004 IEEE International Symposium on
ISSN
2158-9860
Print_ISBN
0-7803-8635-3
Type
conf
DOI
10.1109/ISIC.2004.1387705
Filename
1387705
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