DocumentCode
2460200
Title
The Stag Hunt: A Vehicle for Evolutionary Cooperation
Author
Nokleby, M.S. ; Stirling, Wynn C.
Author_Institution
Department of Electrical and Computer Engineering Brigham Young University, Provo Utah, 84604-4099, USA, (email: msn@ee.byu.edu)
fYear
0
fDate
0-0 0
Firstpage
348
Lastpage
355
Abstract
A potentially useful model for multi-agent system design is the Stag Hunt game. However, when viewed in the context of classical game theory, this game cannot readily evolve a non-cooperative society into a cooperative one. Satisflcing game theory provides a natural framework within which it is possible for players to possess more flexibility with regard to their choices than conventional theory affords, thereby making it possible for cooperation to emerge via replicator dynamics in the Stag Hunt.
Keywords
evolutionary computation; multi-agent systems; Stag Hunt game; evolutionary cooperation; multiagent system design; noncooperative society; replicator dynamics; Constraint optimization; Constraint theory; Decision making; Game theory; Multiagent systems; Nash equilibrium; Vehicle dynamics;
fLanguage
English
Publisher
ieee
Conference_Titel
Evolutionary Computation, 2006. CEC 2006. IEEE Congress on
Conference_Location
Vancouver, BC
Print_ISBN
0-7803-9487-9
Type
conf
DOI
10.1109/CEC.2006.1688329
Filename
1688329
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