Title :
The Stag Hunt: A Vehicle for Evolutionary Cooperation
Author :
Nokleby, M.S. ; Stirling, Wynn C.
Author_Institution :
Department of Electrical and Computer Engineering Brigham Young University, Provo Utah, 84604-4099, USA, (email: msn@ee.byu.edu)
Abstract :
A potentially useful model for multi-agent system design is the Stag Hunt game. However, when viewed in the context of classical game theory, this game cannot readily evolve a non-cooperative society into a cooperative one. Satisflcing game theory provides a natural framework within which it is possible for players to possess more flexibility with regard to their choices than conventional theory affords, thereby making it possible for cooperation to emerge via replicator dynamics in the Stag Hunt.
Keywords :
evolutionary computation; multi-agent systems; Stag Hunt game; evolutionary cooperation; multiagent system design; noncooperative society; replicator dynamics; Constraint optimization; Constraint theory; Decision making; Game theory; Multiagent systems; Nash equilibrium; Vehicle dynamics;
Conference_Titel :
Evolutionary Computation, 2006. CEC 2006. IEEE Congress on
Conference_Location :
Vancouver, BC
Print_ISBN :
0-7803-9487-9
DOI :
10.1109/CEC.2006.1688329