• DocumentCode
    2460200
  • Title

    The Stag Hunt: A Vehicle for Evolutionary Cooperation

  • Author

    Nokleby, M.S. ; Stirling, Wynn C.

  • Author_Institution
    Department of Electrical and Computer Engineering Brigham Young University, Provo Utah, 84604-4099, USA, (email: msn@ee.byu.edu)
  • fYear
    0
  • fDate
    0-0 0
  • Firstpage
    348
  • Lastpage
    355
  • Abstract
    A potentially useful model for multi-agent system design is the Stag Hunt game. However, when viewed in the context of classical game theory, this game cannot readily evolve a non-cooperative society into a cooperative one. Satisflcing game theory provides a natural framework within which it is possible for players to possess more flexibility with regard to their choices than conventional theory affords, thereby making it possible for cooperation to emerge via replicator dynamics in the Stag Hunt.
  • Keywords
    evolutionary computation; multi-agent systems; Stag Hunt game; evolutionary cooperation; multiagent system design; noncooperative society; replicator dynamics; Constraint optimization; Constraint theory; Decision making; Game theory; Multiagent systems; Nash equilibrium; Vehicle dynamics;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Evolutionary Computation, 2006. CEC 2006. IEEE Congress on
  • Conference_Location
    Vancouver, BC
  • Print_ISBN
    0-7803-9487-9
  • Type

    conf

  • DOI
    10.1109/CEC.2006.1688329
  • Filename
    1688329