DocumentCode :
2466610
Title :
Three-dimensional construction of rice organs based on C# and OpenGL
Author :
Sun, Chengming ; Liu, Tao ; Gao, Wei ; Tian, Ting ; Sun, Zhengguo ; Li, Jianlong
Author_Institution :
Key Lab. of Crop Genetics & Physiol. of Jiangsu, Yangzhou Univ., Yangzhou, China
fYear :
2011
fDate :
24-26 June 2011
Firstpage :
5599
Lastpage :
5602
Abstract :
Morphological visualization is one of the key technologies for constructing virtual plant. The three-dimensional organ maps of rice are constructed by OpenGL, combining the characteristics of short development cycle and easy operation and maintenance of C#, and the design methods of object-oriented are used to construct the maps. Each rice organ is abstracted into different classes by using C#, and each class is independent and related through the interface. By adding mouse events, the morphological characteristics of rice organs can be observed from different angles, and the realistic three-dimensional effects can be showed.
Keywords :
agricultural engineering; data visualisation; object-oriented methods; solid modelling; virtual reality; C#; OpenGL; morphological visualization; open graphics library; three-dimensional rice organ construction; virtual plant; Agriculture; Biological system modeling; Object oriented modeling; Spline; Surface reconstruction; Surface topography; C#; OpenGL; object-oriented; rice organ; three-dimensional visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Remote Sensing, Environment and Transportation Engineering (RSETE), 2011 International Conference on
Conference_Location :
Nanjing
Print_ISBN :
978-1-4244-9172-8
Type :
conf
DOI :
10.1109/RSETE.2011.5965621
Filename :
5965621
Link To Document :
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