DocumentCode
2466717
Title
Three-dimensional reconstruction of artifacts based on a hybrid genetic algorithm
Author
Kashihara, Koji
Author_Institution
Inst. of Technol. & Sci., Univ. of Tokushima, Tokushima, Japan
fYear
2012
fDate
14-17 Oct. 2012
Firstpage
900
Lastpage
905
Abstract
During the repair of archaeological artifacts broken into pieces, there are positioning problems similar to when putting together a jigsaw puzzle. This study describes a computer-assisted system to conveniently reconstruct archaeological discoveries from fragments. A hybrid method based on a genetic algorithm and a hill-climbing algorithm was proposed and evaluated to rebuild a 3D object. Using the correct patterns as plane images from various camera angles, the proposed method with an improved genetic algorithm was able to regulate the 3D surfaces efficiently. In addition, the user interface, including the functions of design drawing, was constructed to assist in repair work. Further studies and improvements will be required to apply the proposed method and user interface for 3D remodeling to practical applications.
Keywords
archaeology; solid modelling; user interfaces; 3D remodeling; 3D surfaces regulation; archaeological artifact repairing; archaeological discovery reconstruction; computer-assisted system; design drawing; hill-climbing algorithm; hybrid genetic algorithm; jigsaw puzzle; repair work; three-dimensional reconstruction; user interface; Biological cells; Cameras; Feature extraction; Genetic algorithms; Image reconstruction; Three dimensional displays; User interfaces; 3D reconstruction; genetic algorithm; hill-climbing algorithm; image pattern recognition; user interface design;
fLanguage
English
Publisher
ieee
Conference_Titel
Systems, Man, and Cybernetics (SMC), 2012 IEEE International Conference on
Conference_Location
Seoul
Print_ISBN
978-1-4673-1713-9
Electronic_ISBN
978-1-4673-1712-2
Type
conf
DOI
10.1109/ICSMC.2012.6377842
Filename
6377842
Link To Document