Title :
Combining wavelet and fractal coding for 3-D video coding
Author :
Barthel, Kai Uwe ; Ruhl, Gerhard ; Voyé, Thomas
Author_Institution :
Inst. fur Fernmeldetech., Tech. Univ. Berlin, Germany
Abstract :
For low bit rates the visual quality of coded image sequences is more important than objective PSNR error measures. Especially at very low bit rates standard transform coding based methods like H.261 and MPEG suffer from annoying blocking artifacts. Wavelet-based coding schemes using overlapping basis functions avoid these blocking artifacts. At sharp edges however, ringing artifacts become visible. Well designed fractal coders are able to preserve sharp edges even at very low bit rates. But due to the block based algorithm of conventional fractal coders blocking artifacts cannot be avoided. In order to combine the advantages of wavelet and fractal coding, we propose a coding scheme that uses a hybrid approximation of “video cubes” in the 3-D wavelet domain. The combination of a 3-D fractal approximation and a direct encoding of the 3-D wavelet coefficients allows to exploit inter and intra redundancy of the video cubes. The use of smooth wavelet basis functions leads to sharper edges without blocking artifacts even at very low bit rates
Keywords :
fractals; image sequences; redundancy; transform coding; video coding; wavelet transforms; 3D video coding; 3D wavelet domain; blocking artifacts; direct encoding; fractal coding; hybrid approximation; image sequences; inter redundancy; intra redundancy; overlapping basis functions; ringing artifacts; sharp edges; smooth wavelet basis functions; transform coding; very low bit rates; video cubes; visual quality; wavelet coding; wavelet coefficients; Bit rate; Encoding; Fractals; Image sequences; PSNR; Redundancy; Transform coding; Video coding; Wavelet coefficients; Wavelet domain;
Conference_Titel :
Image Processing, 1996. Proceedings., International Conference on
Conference_Location :
Lausanne
Print_ISBN :
0-7803-3259-8
DOI :
10.1109/ICIP.1996.559463