Title :
A microcell oriented load balancing model for collaborative virtual environments
Author :
Ahmed, Dewan Tanvir ; Shirmohammadi, Shervin
Author_Institution :
Sch. of Inf. Technol. & Eng., Univ. of Ottawa, Ottawa, ON
Abstract :
In this paper, we present a microcell oriented load balancing mechanism in the context of a hybrid MMOG (massively multiplayer online game) architecture. The objective of the proposed approach is to define a fair load balancing model for peer-to-peer MMOGs and virtual environments that minimizes peer-to-peer distortions in the overlays. In the case of an overloaded server, the proposed approach identifies appropriate microcell(s) that reduces overlay maintenance cost and minimizes inter-server communications. The load is relieved by devolving these microcells to the other less loaded servers. The model is justified through extensive simulation.
Keywords :
computer games; peer-to-peer computing; resource allocation; collaborative virtual environments; hybrid MMOG; inter-server communications; massively multiplayer online game; microcell oriented load balancing model; peer-to-peer MMOG; Anthropometry; Costs; International collaboration; Load management; Load modeling; Microcell networks; Partitioning algorithms; Peer to peer computing; Second Life; Virtual environment; Area of interest; MMOG; hotspot; load Balancing;
Conference_Titel :
Virtual Environments, Human-Computer Interfaces and Measurement Systems, 2008. VECIMS 2008. IEEE Conference on
Conference_Location :
Istanbul
Print_ISBN :
978-1-4244-1927-2
Electronic_ISBN :
978-1-4244-1928-9
DOI :
10.1109/VECIMS.2008.4592758