DocumentCode :
2476128
Title :
A software development process model for gesture-based interface
Author :
de Paiva Guimaraes, M. ; Martins, V.F. ; Brega, J.R.F.
Author_Institution :
Post-Grad. Program of Fac., Univ. Fed. de Sao Paulo, Campo Limpo Paulista, Brazil
fYear :
2012
fDate :
14-17 Oct. 2012
Firstpage :
2985
Lastpage :
2990
Abstract :
Gesture-based applications have particularities, since users interact in a natural way, much as they interact in the non-digital world. Hence, new requirements are needed on the software design process. This paper shows a software development process model for these applications, including requirement specification, design, implementation, and testing procedures. The steps and activities of the proposed model were tested through a game case study, which is a puzzle game. The puzzle is completed when all pieces of a painting are correctly positioned by the drag and drop action of users hand gesture. It also shows the results obtained of applying a heuristic evaluation on this game.
Keywords :
computer games; gesture recognition; software engineering; game case study; gesture-based applications; gesture-based interface; hand gesture; puzzle game; requirement specification; software design process; software development process model; Calibration; Games; Graphical user interfaces; Hardware; Mice; Usability; Gesture Interaction; Human Computer Interaction; Human Factors; Software development;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Systems, Man, and Cybernetics (SMC), 2012 IEEE International Conference on
Conference_Location :
Seoul
Print_ISBN :
978-1-4673-1713-9
Electronic_ISBN :
978-1-4673-1712-2
Type :
conf
DOI :
10.1109/ICSMC.2012.6378249
Filename :
6378249
Link To Document :
بازگشت