DocumentCode
2479056
Title
Specularity removal and relighting of 3D object model for virtual exhibition
Author
Chow, Shu-Kam ; Chan, Kwok-Leung
Author_Institution
Dept. of Electron. Eng., City Univ. of Hong Kong, Hong Kong
fYear
2008
fDate
8-11 Dec. 2008
Firstpage
1
Lastpage
4
Abstract
To create photorealistic three-dimensional (3D) model of real objects is a challenging computer vision problem. While there are methods for 3D digitization of objects with high geometric resolution, there are still limitations in achieving high textural resolution. One problem is that the object surface exhibits specular reflection of illuminated light during the image acquisition. We propose a method that is applicable for the separation of diffuse and specular reflection components in multi-view image sequence. The specular chromaticity is replaced by the corresponding diffuse chromaticity which can always be found in neighboring views with the highlights already faded away. The diffuse image sequence is used to create the texture map. The 3D object model is relit for virtual exhibition. Our method is able to remove wide lobe highlights and maintain high fidelity in the texture boundary.
Keywords
image resolution; image sequences; image texture; virtual reality; 3D digitization; 3D object model; computer vision problem; geometric resolution; high textural resolution; image acquisition; multi-view image sequence; photorealistic three-dimensional model; specular chromaticity; specular reflection; specularity relighting; specularity removal; texture boundary; virtual exhibition; Cameras; Geometry; Image sequences; Light sources; Lighting; Optical reflection; Pixel; Power distribution; Surface reconstruction; Surface texture;
fLanguage
English
Publisher
ieee
Conference_Titel
Pattern Recognition, 2008. ICPR 2008. 19th International Conference on
Conference_Location
Tampa, FL
ISSN
1051-4651
Print_ISBN
978-1-4244-2174-9
Electronic_ISBN
1051-4651
Type
conf
DOI
10.1109/ICPR.2008.4761299
Filename
4761299
Link To Document