DocumentCode :
2480017
Title :
Research on the Virtual Reality Simulation Engine
Author :
Guo Xiaoli ; Feng Li ; Liu Hong
Author_Institution :
Sch. of Inf. Eng., Northeast Dianli Univ., Jilin, China
fYear :
2010
fDate :
22-23 May 2010
Firstpage :
1
Lastpage :
4
Abstract :
In this paper, we first have compared the virtual reality substation simulation with the traditional substation simulation in visualization. We know that the virtual reality substation simulation is necessary. Because the traditional substation simulation has the low efficiency in creating the virtual reality substation simulation, this paper gives the new mode which it is based on the components and the virtual reality simulation engine is the kernel. As the same time, it gives the frame construction of the virtual reality simulation engine and illustrates the functions of components in the frame construction. And it realizes the virtual reality simulation engine with the usage of common object model technology. The results show that it can improve the development efficiency of the virtual reality substation simulation.
Keywords :
digital simulation; power engineering computing; substations; virtual reality; frame construction; object model technology; power system; virtual reality substation simulation engine; Analytical models; Cities and towns; Engines; Kernel; Mathematical model; Power system simulation; Solid modeling; Substations; Three dimensional displays; Virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Intelligent Systems and Applications (ISA), 2010 2nd International Workshop on
Conference_Location :
Wuhan
Print_ISBN :
978-1-4244-5872-1
Electronic_ISBN :
978-1-4244-5874-5
Type :
conf
DOI :
10.1109/IWISA.2010.5473359
Filename :
5473359
Link To Document :
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