DocumentCode :
2480944
Title :
"Serious games" serving the professionalisation of electricity technicians
Author :
Regent, Patrice ; Raimbault, Pierre ; Marty, Alain
Author_Institution :
ERDF, Paris, France
fYear :
213
fDate :
10-13 June 213
Firstpage :
1
Lastpage :
3
Abstract :
At a time when the rate of skills renewal is high, linked to the large numbers of technicians retiring, it is necessary to find training methods that can meet this challenge. Recently hired people are young and attuned to new technologies and for this reason the use of modern and innovative tools are appropriate. Professional training games, of the simulator type, offer technicians the possibility of performing various electrical operations in an augmented-reality environment at several levels of difficulty. Others propose the possibility of performing an analysis of accidents using eye-witness accounts to reconstruct the tree of causes. These new tools facilitate the training of young recruits, allowing them to self-assess or check out their knowledge as a group. They contribute to the mastering of practical professional skills, in addition to traditional training and to improving safety.
Keywords :
augmented reality; computer based training; electrical engineering computing; electrical engineering education; professional aspects; serious games (computing); augmented-reality environment; e-learning; electricity technician professionalisation; eye-witness accounts; professional skills; professional training games; serious games; training methods;
fLanguage :
English
Publisher :
iet
Conference_Titel :
Electricity Distribution (CIRED 2013), 22nd International Conference and Exhibition on
Conference_Location :
Stockholm
Electronic_ISBN :
978-1-84919-732-8
Type :
conf
DOI :
10.1049/cp.2013.1259
Filename :
6683862
Link To Document :
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