DocumentCode
2481739
Title
Dynamic warp resizing: Analysis and benefits in high-performance SIMT
Author
Lashgar, Ahmad ; Baniasadi, Amirali ; Khonsari, Ahmad
fYear
2012
fDate
Sept. 30 2012-Oct. 3 2012
Firstpage
502
Lastpage
503
Abstract
Modern GPUs synchronize threads grouped in warps. The number of threads included in each warp (or warp size) affects divergence, synchronization overhead, and the efficiency of memory access coalescing. Small warps reduce the performance penalty associated with branch and memory divergence at the expense of a reduction in memory coalescing. Large warps enhance memory coalescing significantly but also increase branch and memory divergence. Dynamic workload behavior, including branch/memory divergence and coalescing, is an important factor in determining the warp size returning best performance. Based on this observation, we propose Dynamic Warp Resizing (DWR). DWR outperforms static warp size decisions, up to 2.28X.
Keywords
graphics processing units; synchronisation; GPU; dynamic warp resizing; high-performance SIMT; synchronization; Benchmark testing; Computer architecture; Educational institutions; Graphics processing units; Hardware; Instruction sets; Synchronization; Branch divergence; GPU architecture; Memory access coalescing; Performance; Warp size;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Design (ICCD), 2012 IEEE 30th International Conference on
Conference_Location
Montreal, QC
ISSN
1063-6404
Print_ISBN
978-1-4673-3051-0
Type
conf
DOI
10.1109/ICCD.2012.6378694
Filename
6378694
Link To Document