DocumentCode
2482988
Title
Real-time foreground segmentation on GPUs using local online learning and global graph cut optimization
Author
Gong, Minglun ; Cheng, Li
Author_Institution
Memorial Univ. of Newfoundland, St. John´´s, NL
fYear
2008
fDate
8-11 Dec. 2008
Firstpage
1
Lastpage
4
Abstract
This paper is to address the problem of foreground separation from the background modeling perspective. In particular, we deal with the difficult scenarios where the background texture might change spatially and temporally. A novel approach is proposed that incorporates a pixel-based online learning method to adapt to temporal background changes promptly, together with a graph cuts method to propagate per-pixel evaluation results over nearby pixels. Empirical experiments on a variety of datasets demonstrate the competitiveness of the proposed approach, which is also able to work in real-time on the Graphics Processing Unit (GPU) of programmable graphics cards.
Keywords
computer graphic equipment; graph theory; image segmentation; image texture; learning (artificial intelligence); optimisation; spatiotemporal phenomena; background texture; global graph cut optimization; graphics processing unit; pixel-based local online learning; real-time foreground segmentation; temporal background modeling; Australia; Buffer storage; Cameras; Graphics; Layout; Learning systems; Markov random fields; Pixel; Robustness; State-space methods;
fLanguage
English
Publisher
ieee
Conference_Titel
Pattern Recognition, 2008. ICPR 2008. 19th International Conference on
Conference_Location
Tampa, FL
ISSN
1051-4651
Print_ISBN
978-1-4244-2174-9
Electronic_ISBN
1051-4651
Type
conf
DOI
10.1109/ICPR.2008.4761488
Filename
4761488
Link To Document