• DocumentCode
    2482988
  • Title

    Real-time foreground segmentation on GPUs using local online learning and global graph cut optimization

  • Author

    Gong, Minglun ; Cheng, Li

  • Author_Institution
    Memorial Univ. of Newfoundland, St. John´´s, NL
  • fYear
    2008
  • fDate
    8-11 Dec. 2008
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    This paper is to address the problem of foreground separation from the background modeling perspective. In particular, we deal with the difficult scenarios where the background texture might change spatially and temporally. A novel approach is proposed that incorporates a pixel-based online learning method to adapt to temporal background changes promptly, together with a graph cuts method to propagate per-pixel evaluation results over nearby pixels. Empirical experiments on a variety of datasets demonstrate the competitiveness of the proposed approach, which is also able to work in real-time on the Graphics Processing Unit (GPU) of programmable graphics cards.
  • Keywords
    computer graphic equipment; graph theory; image segmentation; image texture; learning (artificial intelligence); optimisation; spatiotemporal phenomena; background texture; global graph cut optimization; graphics processing unit; pixel-based local online learning; real-time foreground segmentation; temporal background modeling; Australia; Buffer storage; Cameras; Graphics; Layout; Learning systems; Markov random fields; Pixel; Robustness; State-space methods;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Pattern Recognition, 2008. ICPR 2008. 19th International Conference on
  • Conference_Location
    Tampa, FL
  • ISSN
    1051-4651
  • Print_ISBN
    978-1-4244-2174-9
  • Electronic_ISBN
    1051-4651
  • Type

    conf

  • DOI
    10.1109/ICPR.2008.4761488
  • Filename
    4761488