DocumentCode
248308
Title
Modified soft-decision adaptive interpolation by an evolutionary game
Author
Pei-Chi Hsiao ; Ding-Jie Chen ; Long-Wen Chang
Author_Institution
Dept. of Comput. Sci., Nat. Tsing Hua Univ., Hsinchu, Taiwan
fYear
2014
fDate
27-30 Oct. 2014
Firstpage
1793
Lastpage
1796
Abstract
Soft-decision adaptive interpolation (SAI) provides a powerful result in preserving edge structures for interpolation from low-resolution images to obtain high-resolution images. However, the SAI algorithm may produce artifacts in the smooth regions and texture patterns of the interpolated images. To improve the SAI algorithm, we propose an evolutionary game, where every pixel is regarded as a player. The players are divided into two roles, one for unknown high-resolution pixels and the other for known low-resolution pixels. Each role has a different strategy set. The evolutionarily stable strategy in each local image region is a mixed strategy adopted by every player. By considering the mixed strategy as weights for interpolation, we can adaptively estimate the high-resolution image. Experimental results show that the proposed algorithm improves the SAI algorithm by alleviating the artifacts both in PSNR and visual quality.
Keywords
adaptive estimation; edge detection; evolutionary computation; game theory; image resolution; image texture; interpolation; PSNR; SAI; artifact alleviation; edge preserving; evolutionarily stable strategy; evolutionary game; high-resolution image; interpolated image texture pattern; low-resolution image; soft-decision adaptive interpolation; visual quality; Adaptation models; Correlation; Games; Image edge detection; Interpolation; Sociology; Image interpolation; evolutionarily stable strategy; game theory;
fLanguage
English
Publisher
ieee
Conference_Titel
Image Processing (ICIP), 2014 IEEE International Conference on
Conference_Location
Paris
Type
conf
DOI
10.1109/ICIP.2014.7025359
Filename
7025359
Link To Document