DocumentCode
2483290
Title
Illumination Estimation of 3D Surface Texture Based on Active Basis
Author
Dong, Junyu ; Su, Liyuan ; Duan, Yuanxu
Author_Institution
Dept. of Comput. Sci., Ocean Univ. of China, Qingdao, China
fYear
2010
fDate
23-26 Aug. 2010
Firstpage
870
Lastpage
873
Abstract
This paper describes an approach to estimate illumination directions of 3D surface texture based on Active Basis. Instead of applying Gabor wavelet transform to extract texture features, we represent our texture features with a simple Haar feature to improve efficiency. The Active Basis model can be learned from training image patches by the shared pursuit algorithm. The base histogram can then be obtained based on each model. We measure the illumination directions by minimizing the Euclidean distance and the entropy difference of base histograms between the test image and the training sets. Experimental results demonstrate the effectiveness and accuracy of the proposed approach.
Keywords
Haar transforms; entropy; feature extraction; geometry; image texture; wavelet transforms; 3D surface texture; Euclidean distance; Gabor wavelet transform; Haar feature; active basis model; entropy difference; illumination direction estimation; image patches; shared pursuit algorithm; texture feature extraction; Estimation; Feature extraction; Histograms; Lighting; Surface texture; Three dimensional displays; Training; 3D Surface Texture; Active Basis; Feature extraction; Illumination Estimation;
fLanguage
English
Publisher
ieee
Conference_Titel
Pattern Recognition (ICPR), 2010 20th International Conference on
Conference_Location
Istanbul
ISSN
1051-4651
Print_ISBN
978-1-4244-7542-1
Type
conf
DOI
10.1109/ICPR.2010.219
Filename
5596067
Link To Document