DocumentCode :
249127
Title :
Depth map propagation with the texture image guidance
Author :
Ji´an Zhang ; Zhebin Zhang
Author_Institution :
Sch. of EECS, Peking Univ., Beijing, China
fYear :
2014
fDate :
27-30 Oct. 2014
Firstpage :
3813
Lastpage :
3817
Abstract :
We propose a novel method to propagate the depth maps from key-frames to the non-key frames in a video shot. The depths of non-key frames are initialized by warping the depth maps of their corresponding key frames according to the motion estimation between them. Such initial depth maps are then refined with the guidance of their texture frames in a convex optimization process. The energy function in the optimization involves three kinds of constraints, (i) the similarity between the initial depths and the estimated ones, (ii) the spatial constraint to maintain the smoothness of homogeneous regions and region boundaries, and (iii) the temporal constraint to guarantee the temporal smoothness between adjacent frames. In the experiments, we evaluate our method on six video sequences with ground truth depth maps. The experiment results show that our method is robust to many complex scenes and obtain lower error rates of the depth propagation than the baseline method.
Keywords :
image texture; motion estimation; optimisation; convex optimization process; depth map propagation; energy function; motion estimation; temporal constraint; temporal smoothness; texture image guidance; video sequences; Convex functions; Estimation; Motion estimation; Optimization; Robustness; Three-dimensional displays; Vectors; Convex Optimization; Depth Propagation; Motion Estimation;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Image Processing (ICIP), 2014 IEEE International Conference on
Conference_Location :
Paris
Type :
conf
DOI :
10.1109/ICIP.2014.7025774
Filename :
7025774
Link To Document :
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