DocumentCode
2491729
Title
Toward futuristic near-natural collaborations on Distributed Multimedia Plays architecture
Author
Rønningen, Leif Arne ; Panggabean, Mauritz ; Tamer, Özgür
Author_Institution
Dept. of Telematics, Norwegian Univ. of Sci. & Technol. (NTNU), Trondheim, Norway
fYear
2010
fDate
15-18 Dec. 2010
Firstpage
102
Lastpage
107
Abstract
This paper presents a vision of how people can collaborate in real-time in the future from different places on the continents with near-natural quality of experience. To achieve that very high quality, the requirements are also very high and challenging. The ultimate challenge for its implementation is to guarantee end-to-end delay less than 10-20 ms with graceful quality variability to enable live musical collaborations. The Distributed Multimedia Plays architecture with the AppTraNet protocol and the design of the collaboration spaces is our proposal for the realization of the vision, since existing Internet standards are unable to provide such guarantee. The relation of this novel proposal to the existing and future standards is also discussed. It is expected that significant milestones on this research avenue will be attainable in the next 5-10 years.
Keywords
distributed processing; groupware; multimedia systems; AppTraNet protocol; distributed multimedia plays architecture; futuristic near-natural collaborations; Delay; Europe; IP networks; Pixel; Standards; AppTraNet Protocol; Collaboration Spaces; Distributed Multimedia Plays Architecture; Near-natural Quality of Experience; Quality Shaping;
fLanguage
English
Publisher
ieee
Conference_Titel
Signal Processing and Information Technology (ISSPIT), 2010 IEEE International Symposium on
Conference_Location
Luxor
Print_ISBN
978-1-4244-9992-2
Type
conf
DOI
10.1109/ISSPIT.2010.5711738
Filename
5711738
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