DocumentCode
2496929
Title
3DCG authoring system using Extended Turtle Metaphor
Author
Hirai, Shiro ; Ueno, Masayuki ; Nanamura, Keisuke ; Tsushima, Katsuhide
Author_Institution
Fac. of Inf. Sci. & Arts, Osaka Electro-Commun. Univ., Shijionawate, Japan
fYear
2012
fDate
2-5 Oct. 2012
Firstpage
318
Lastpage
322
Abstract
3DCG authoring system is developed to realize Direct Manipulation Interface for 3DCG. The Extended Turtle Metaphor proposed by us is derived from LOGO language strongly helps user in their creation using our system. The students of our digital game department can make the forms and motions of objects in 3DCG space very quickly and intuitively using o3logo language and a art tool o3Art in the exercise called “Game Programming Techniques”. And several hardware interfaces are developed and analyzed to manipulate 3D objects more quickly.
Keywords
authoring systems; computer aided instruction; computer games; computer graphics; user interfaces; 3DCG authoring system; LOGO language; digital game department; direct manipulation interface; extended turtle metaphor; game programming techniques; hardware interfaces; Aerospace electronics; Art; Computers; Games; Keyboards; Programming profession; 3DCG; Authoring System; Human Cognitive Manipulation process; Object Oriented 3D LOGO Language; Turtle Metaphor;
fLanguage
English
Publisher
ieee
Conference_Titel
Consumer Electronics (GCCE), 2012 IEEE 1st Global Conference on
Conference_Location
Tokyo
Print_ISBN
978-1-4673-1500-5
Type
conf
DOI
10.1109/GCCE.2012.6379614
Filename
6379614
Link To Document