DocumentCode :
2500809
Title :
Neural modeling of face animation for telecommuting in virtual reality
Author :
Caudell, Thomas P. ; Janin, Adam L. ; Johnson, Sean K.
Author_Institution :
Boeing Comput. Services, Seattle, WA, USA
fYear :
1993
fDate :
18-22 Sep 1993
Firstpage :
478
Lastpage :
485
Abstract :
Neural networks are used to generate facial animation models for use in virtual reality telecommuting systems. 2-D face silhouettes are used to train and test multilayer perceptrons with backpropagation learning. This approach overcomes the problems encountered with the integration of face sensing devices and visual displays
Keywords :
backpropagation; computer animation; multilayer perceptrons; teleconferencing; user interfaces; virtual reality; backpropagation learning; face animation; face sensing devices; face silhouettes; multilayer perceptrons; neural modelling; neural networks; telecommuting; virtual reality; virtual reality telecommuting systems; visual displays; Displays; Face; Facial animation; Graphics; Telecommunication computing; Telecommunication control; Telephony; Teleworking; Video compression; Virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual Reality Annual International Symposium, 1993., 1993 IEEE
Conference_Location :
Seattle, WA
Print_ISBN :
0-7803-1363-1
Type :
conf
DOI :
10.1109/VRAIS.1993.380741
Filename :
380741
Link To Document :
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