DocumentCode
2501769
Title
Integrating virtual environments with high performance computing
Author
Faigle, Chris ; Fox, Geoffrey C. ; Furmanski, Wojtek ; Niemiec, Janusz ; Simoni, Diglio A.
Author_Institution
Northeast Parallel Archit. Center, Syracuse Univ., NY, USA
fYear
1993
fDate
18-22 Sep 1993
Firstpage
62
Lastpage
68
Abstract
Virtual environments will be naturally integrated with high performance computing (HPC) since: (a) advanced grand challenge type simulations will benefit from dynamic virtual environment front-ends, and (b) advanced virtual environments will require simulation engines based on high performance computing resources. Such an integration minimally requires interoperability and standardized interfaces between both components. The discussion of these requirements is extended and it is shown how relevant design issues can be elegantly addressed by the multilashing object-oriented visual interactive environment (MOVIE) system, currently under development at North Parllel Architectures Center as an infrastructure layer for dynamic interactive HPC
Keywords
digital simulation; interactive systems; object-oriented methods; open systems; user interfaces; virtual reality; MOVIE; design issues; dynamic interactive HPC; high performance computing; interoperability; multilashing object-oriented visual interactive environment; simulations; standardized interfaces; virtual environment front-ends; virtual environments; Computational modeling; Educational institutions; Engines; High performance computing; Motion pictures; Object oriented modeling; Parallel architectures; Virtual environment; Virtual reality; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality Annual International Symposium, 1993., 1993 IEEE
Conference_Location
Seattle, WA
Print_ISBN
0-7803-1363-1
Type
conf
DOI
10.1109/VRAIS.1993.380797
Filename
380797
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