• DocumentCode
    2503907
  • Title

    An object-based audio rendering system using spatial parameters

  • Author

    Huang, Kuo-Lun ; Chang, Tai-Ming ; Chang, Pao-Chi

  • Author_Institution
    Dept. of Commun. Eng., Nat. Central Univ., Jhongli, Taiwan
  • fYear
    2012
  • fDate
    2-5 Oct. 2012
  • Firstpage
    687
  • Lastpage
    688
  • Abstract
    In this paper, we propose an object-based audio rendering system, in which the audio signal of each object is distributed to multi-channel systems by spatial parameters. The operation of the rendering system is based on the sound localization theories with the Parametric Stereo (PS) coding structure. The performance of the audio surround effect of a sound moving object is evaluated by subjective listening tests. The experimental result clearly shows that the proposed system is capable of delivering sound moving effect to listeners.
  • Keywords
    audio signal processing; encoding; audio signal; audio surround effect; multichannel system; object based audio rendering system; parametric stereo coding structure; sound localization theory; sound moving object; spatial parameters; subjective listening tests; Bandwidth; Encoding; Filter banks; IEC standards; ISO standards; Loudspeakers; Rendering (computer graphics); First-Person Shooter; Rendering; Spatial Audio Object Coding; Surround;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Consumer Electronics (GCCE), 2012 IEEE 1st Global Conference on
  • Conference_Location
    Tokyo
  • Print_ISBN
    978-1-4673-1500-5
  • Type

    conf

  • DOI
    10.1109/GCCE.2012.6379953
  • Filename
    6379953