• DocumentCode
    2505522
  • Title

    Dynamic algorithm selection in parallel GAMESS calculations

  • Author

    Ustemirov, Nurzhan ; Sosonkina, Masha ; Gordon, Mark S. ; Schmidt, Michael W.

  • Author_Institution
    Dept. of Comput. Sci., Iowa State Univ., Ames, IA
  • fYear
    0
  • fDate
    0-0 0
  • Lastpage
    496
  • Abstract
    Applications augmented with adaptive capabilities are becoming common in parallel computing environments which share resources such as main memory, network, or disk I/O. For large-scale scientific applications, dynamic adjustments to a computationally-intensive part may lead to a large pay-off in facilitating efficient execution of the entire application while aiming at avoiding resource contention. Application-specific knowledge, often best revealed during the run-time, is required to initiate and time these adjustments. In particular, general atomic and molecular electronic structure system (GAMESS) used for ab initio molecular quantum chemistry calculations has two different implementations of self-consistency field (SCF) methods, each of which targets either disk I/O or memory. This paper describes a mechanism enabling switching of algorithms during GAMESS run-time and shows the effect of the adaptations on the performance of GAMESS calculations as well as on a parallel GAMESS execution for different resource availability. The test results indicate that, in the presence of I/O resource contention, parallel GAMESS enhanced with adaptive mechanism may sustain the performance similar to that of full resource availability
  • Keywords
    SCF calculations; chemistry computing; electronic structure; parallel algorithms; quantum chemistry; resource allocation; disk I/O; dynamic algorithm selection; general atomic and molecular electronic structure system; main memory; molecular quantum chemistry calculations; parallel GAMESS calculations; parallel computing environments; resource contention; self-consistency field methods; Availability; Chemistry; Computer networks; Concurrent computing; Games; Heuristic algorithms; Large-scale systems; Molecular electronics; Parallel processing; Runtime;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Parallel Processing Workshops, 2006. ICPP 2006 Workshops. 2006 International Conference on
  • Conference_Location
    Columbus, OH
  • ISSN
    1530-2016
  • Print_ISBN
    0-7695-2637-3
  • Type

    conf

  • DOI
    10.1109/ICPPW.2006.31
  • Filename
    1690737