• DocumentCode
    2506566
  • Title

    MiRTE: Mixed Reality Triage and Evacuation game for Mass Casualty information systems design, testing and training

  • Author

    Yu, Xunyi ; Ganz, Aura

  • Author_Institution
    Electr. & Comput. Eng. Dept., Univ. of Massachusetts, Amherst, MA, USA
  • fYear
    2011
  • fDate
    Aug. 30 2011-Sept. 3 2011
  • Firstpage
    8199
  • Lastpage
    8202
  • Abstract
    In this paper we introduce a Mixed Reality Triage and Evacuation game, MiRTE, that is used in the development, testing and training of Mass Casualty Incident (MCI) information systems for first responders. Using the Source game engine from Valve software, MiRTE creates immersive virtual environments to simulate various incident scenarios, and enables interactions between multiple players/first responders. What distinguishes it from a pure computer simulation game is that it can interface with external mass casualty incident management systems, such as DIORAMA. The game will enable system developers to specify technical requirements of underlying technology, and test different alternatives of design. After the information system hardware and software are completed, the game can simulate various algorithms such as localization technologies, and interface with an actual user interface on PCs and Smartphones. We implemented and tested the game with the DIORAMA system.
  • Keywords
    computer games; medical information systems; training; user interfaces; DIORAMA; MiRTE; Mixed Reality Triage and Evacuation game; Source game engine; Valve software; mass casualty information systems; Artificial intelligence; Engines; Games; Humans; Information systems; Schedules; Virtual reality; Allied Health Personnel; Computer Simulation; Disaster Planning; Education; Humans; Information Systems; Mass Casualty Incidents; Software; Triage; User-Computer Interface;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Engineering in Medicine and Biology Society, EMBC, 2011 Annual International Conference of the IEEE
  • Conference_Location
    Boston, MA
  • ISSN
    1557-170X
  • Print_ISBN
    978-1-4244-4121-1
  • Electronic_ISBN
    1557-170X
  • Type

    conf

  • DOI
    10.1109/IEMBS.2011.6092022
  • Filename
    6092022