DocumentCode :
2513254
Title :
Object Decomposition Via Curvilinear Skeleton Partition
Author :
Serino, Luca ; Di Baja, Gabriella Sanniti ; Arcelli, Carlo
Author_Institution :
Ist. di Cibernetica E.Caianiello, CNR Pozzuoli, Naples, Italy
fYear :
2010
fDate :
23-26 Aug. 2010
Firstpage :
4081
Lastpage :
4084
Abstract :
A method to decompose a complex 3D object into simpler parts is presented, based on a suitable partition of the curvilinear skeleton of the object. The curvilinear skeleton is divided into subsets, by taking into account the regions of influence that can be associated with its branch points. The obtained subsets are then used to recover the parts into which the object can be decomposed.
Keywords :
object recognition; 3D object complex; branch points; curvilinear skeleton partition; object decomposition; Filling; Kernel; Merging; Pattern recognition; Shape; Skeleton; Three dimensional displays; 3D digital object; decomposition; skeleton;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Pattern Recognition (ICPR), 2010 20th International Conference on
Conference_Location :
Istanbul
ISSN :
1051-4651
Print_ISBN :
978-1-4244-7542-1
Type :
conf
DOI :
10.1109/ICPR.2010.992
Filename :
5597713
Link To Document :
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