DocumentCode :
2513757
Title :
An Empirical Model of the Game Software Development Processes
Author :
Lee, Seung Hun ; Lee, Gum Hee ; Cho, Hyun Hoon ; Song, Doo Heon ; Rhew, Sung Yul
Author_Institution :
Bashan Network Co.
fYear :
2006
fDate :
9-11 Aug. 2006
Firstpage :
371
Lastpage :
377
Abstract :
One of the hottest and fastest developing areas of computer software in Korea is computer game software. However, due to relatively young history and empirical nature of the area, there has not been any agreement or standardization of game software process design for its efficacy. In this paper, we propose a practical model of the game software development processes, which can be easily applicable to the traditional software development based on ISO12207 and/or RUP through the panel interview of game developers. We evaluate the model by on-line survey of another set of practical game developers and break down the results by game platform and game genre. And the results are quite promising
Keywords :
computer games; software engineering; computer game software; game genre; game platform; software development process; software engineering; Computer networks; Educational institutions; History; Process design; Production; Programming; Research and development management; Software development management; Standardization; Toy industry;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Software Engineering Research, Management and Applications, 2006. Fourth International Conference on
Conference_Location :
Seattle, WA
Print_ISBN :
0-7695-2656-X
Type :
conf
DOI :
10.1109/SERA.2006.14
Filename :
1691404
Link To Document :
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