• DocumentCode
    2516991
  • Title

    Direct Volume Rendering and Clipping Technology of Radar Beams

  • Author

    Meng, Huijun ; Yuan, Xiujiu ; Zhang, Jingzhuo ; Zhao, Xuejun

  • Author_Institution
    Coll. of Sci., Air Force Eng. Univ., Xi´´an, China
  • fYear
    2011
  • fDate
    4-5 Nov. 2011
  • Firstpage
    275
  • Lastpage
    278
  • Abstract
    The 3D shape of radar beams is drawn by direct volume rendering (DVR) algorithm based on 3D texture. Two procedures based on graphical processing unit (GPU) are explored to optimize the algorithm. In order to probe into the internal details of radar beams, three volume clipping methods are proposed, geometry-guided clipping, is surface DVR and exploded view based on texture-space transformation, which provide approaches to research the electromagnetic energy distribution of radar beams in a visible way. Experiments show that algorithms proposed by this article can vividly depict the spatial pattern of radar beams and supply the intuitional and dynamic scene at interactive rate.
  • Keywords
    graphics processing units; radar antennas; rendering (computer graphics); solid modelling; 3D texture; DVR; direct volume rendering; electromagnetic energy distribution; geometry-guided clipping; graphical processing unit; radar beams; surface DVR; texture-space transformation; volume clipping methods; Electromagnetics; Hardware; Isosurfaces; Radar; Radar antennas; Rendering (computer graphics); Three dimensional displays; 3D texture; Direct volume rendering; Graphical processing unit; Radar beam; Volume clipping;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality and Visualization (ICVRV), 2011 International Conference on
  • Conference_Location
    Beijing
  • Print_ISBN
    978-1-4577-2156-4
  • Type

    conf

  • DOI
    10.1109/ICVRV.2011.37
  • Filename
    6092728