DocumentCode
2516991
Title
Direct Volume Rendering and Clipping Technology of Radar Beams
Author
Meng, Huijun ; Yuan, Xiujiu ; Zhang, Jingzhuo ; Zhao, Xuejun
Author_Institution
Coll. of Sci., Air Force Eng. Univ., Xi´´an, China
fYear
2011
fDate
4-5 Nov. 2011
Firstpage
275
Lastpage
278
Abstract
The 3D shape of radar beams is drawn by direct volume rendering (DVR) algorithm based on 3D texture. Two procedures based on graphical processing unit (GPU) are explored to optimize the algorithm. In order to probe into the internal details of radar beams, three volume clipping methods are proposed, geometry-guided clipping, is surface DVR and exploded view based on texture-space transformation, which provide approaches to research the electromagnetic energy distribution of radar beams in a visible way. Experiments show that algorithms proposed by this article can vividly depict the spatial pattern of radar beams and supply the intuitional and dynamic scene at interactive rate.
Keywords
graphics processing units; radar antennas; rendering (computer graphics); solid modelling; 3D texture; DVR; direct volume rendering; electromagnetic energy distribution; geometry-guided clipping; graphical processing unit; radar beams; surface DVR; texture-space transformation; volume clipping methods; Electromagnetics; Hardware; Isosurfaces; Radar; Radar antennas; Rendering (computer graphics); Three dimensional displays; 3D texture; Direct volume rendering; Graphical processing unit; Radar beam; Volume clipping;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality and Visualization (ICVRV), 2011 International Conference on
Conference_Location
Beijing
Print_ISBN
978-1-4577-2156-4
Type
conf
DOI
10.1109/ICVRV.2011.37
Filename
6092728
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