• DocumentCode
    2520900
  • Title

    Dynamic opening-book in computer games

  • Author

    Li, Liang ; Huang, Hong ; Deng, Litao

  • Author_Institution
    Inst. of Comput. Technol., Chinese Acad. of Sci., Beijing, China
  • fYear
    2011
  • fDate
    23-25 May 2011
  • Firstpage
    3451
  • Lastpage
    3454
  • Abstract
    Opening-book is an important collection of human knowledge which would play a crucial role in computer games. For the shortcomings of ordinary opening-book, this paper proposes Dynamic Opening-book. Compared with ordinary one, dynamic opening-book introduces the concept of move reliability, processes information feedback, and has self-optimizing and self-learning functions. In addition, we carry out experiments using connect 6 to test dynamic opening-book in this paper. The results demonstrate its superiority.
  • Keywords
    computer games; computer games; dynamic opening-book; human knowledge; information feedback; move reliability; self-learning functions; self-optimizing functions; Computational efficiency; Computers; Databases; Games; Heuristic algorithms; Humans; Reliability; Connect 6 emulation; Dynamic opening-book; Machine learning; Move reliability;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Control and Decision Conference (CCDC), 2011 Chinese
  • Conference_Location
    Mianyang
  • Print_ISBN
    978-1-4244-8737-0
  • Type

    conf

  • DOI
    10.1109/CCDC.2011.5968713
  • Filename
    5968713