• DocumentCode
    252188
  • Title

    Building multi-resolution volumetric 3D maps in real-time using CPU

  • Author

    Ktiri, Y. ; Okada, K. ; Inaba, M.

  • Author_Institution
    Dept. of Mechano-Inf., Univ. of Tokyo, Tokyo, Japan
  • fYear
    2014
  • fDate
    13-15 Dec. 2014
  • Firstpage
    132
  • Lastpage
    137
  • Abstract
    We propose an approach to fuse sequences of point cloud data from RGB-D cameras or other Laser sensors into one multi-resolution volumetric map. Our approach can work with one or multiple generic sensors and bases on an octree-like data structure to compress data into a memory efficient and multi-resolution map. Such map correctly models free, occupied as well as unknown space and can be suitable for robot navigation. We make use of a fast neighbour search on octrees to reach real-time registration on CPU. Our system does not require availability of a state-of-art GPU and hence can be run on systems with limited on-board computational resources like flying robots. We present our first experimental results using such approach.
  • Keywords
    computer graphics; image resolution; octrees; search problems; sensor fusion; CPU; fast neighbour search; multiresolution volumetric 3D maps; octree-like data structure; point cloud data sequences fusion; real-time registration; Cameras; Graphics processing units; Octrees; Robots; Sensors; Three-dimensional displays;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    System Integration (SII), 2014 IEEE/SICE International Symposium on
  • Conference_Location
    Tokyo
  • Print_ISBN
    978-1-4799-6942-5
  • Type

    conf

  • DOI
    10.1109/SII.2014.7028025
  • Filename
    7028025