• DocumentCode
    252208
  • Title

    Development of an embodied entrainment avatar-shadow system for avatar-mediated communication support

  • Author

    Inoue, S. ; Esaki, K. ; Watanabe, T. ; Ishii, Y.

  • Author_Institution
    Grad. Sch. of Syst. Eng., Okayama Prefectural Univ., Soja, Japan
  • fYear
    2014
  • fDate
    13-15 Dec. 2014
  • Firstpage
    181
  • Lastpage
    185
  • Abstract
    A shadow is an effective projection medium to denote the presence of real objects, and plays an important role in recreating 3-dimensional effects and reality in virtual spaces. Therefore, in a virtual space, an avatar´s shadow, hereafter referred to as avatar-shadow, can be used to create interactive effects with the avatar. In our previous research, in avatar mediated communication system, we reported that an auto-generated interactive avatar´s motions that are different from the user´s own motions do not always support human communication. However, by using an avatar-shadow, users can communicate smoothly without inconsistency between their own motions and their avatar´s motions in a virtual space, in which the avatar-shadow´s motions are expressed by combining the users´ own motions with auto-generated interactive motions. In this paper, we describe the development of an embodied entrainment avatar-shadow system. This system is constructed using users´ avatars, which are based on the users´ own motions, and the users´ avatar-shadows based on the users´ motions as well; in addition, while creating the avatar-shadows, auto-generated entrained motions are also taken into consideration. Further, we propose three presentation methods that improve the effectiveness of the use of avatar-shadows used in this system.
  • Keywords
    avatars; computer mediated communication; 3-dimensional effects; autogenerated interactive motions; avatar-mediated communication support; avatar-shadow autogenerated entrained motions; avatar-shadow motions; embodied entrainment avatar-shadow system development; projection medium; user motions; virtual spaces; Avatars; Communication systems; Educational institutions; Head; Rendering (computer graphics); Speech; Visual effects;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    System Integration (SII), 2014 IEEE/SICE International Symposium on
  • Conference_Location
    Tokyo
  • Print_ISBN
    978-1-4799-6942-5
  • Type

    conf

  • DOI
    10.1109/SII.2014.7028034
  • Filename
    7028034