DocumentCode :
2522488
Title :
Resolving occlusion in augmented reality: a contour based approach without 3D reconstruction
Author :
Berger, M.-O.
Author_Institution :
CNRS, Vandoeuvre les Nancy, France
fYear :
1997
fDate :
17-19 Jun 1997
Firstpage :
91
Lastpage :
96
Abstract :
We present a new approach for resolving occlusions in augmented reality. The main interest is that it does not require 3D reconstruction of the considered scene. Our idea is to use a contour based approach and to label each contour point as being “behind” or “in front of”, depending on whether it is in front of or behind the virtual object. This labeling step only requires that the contours can be tracked from frame to frame. A proximity graph is then built in order to group the contours that belong to the same occluding object. Finally, we use some kind of active contours to accurately recover the mask of the occluding object
Keywords :
hidden feature removal; virtual reality; active contours; augmented reality; contour based approach; occluding object; occlusion resolving; proximity graph; virtual object; Active contours; Augmented reality; Cameras; Computer vision; Image generation; Image reconstruction; Instruments; Labeling; Layout; Video sequences;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Vision and Pattern Recognition, 1997. Proceedings., 1997 IEEE Computer Society Conference on
Conference_Location :
San Juan
ISSN :
1063-6919
Print_ISBN :
0-8186-7822-4
Type :
conf
DOI :
10.1109/CVPR.1997.609304
Filename :
609304
Link To Document :
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