DocumentCode
2522488
Title
Resolving occlusion in augmented reality: a contour based approach without 3D reconstruction
Author
Berger, M.-O.
Author_Institution
CNRS, Vandoeuvre les Nancy, France
fYear
1997
fDate
17-19 Jun 1997
Firstpage
91
Lastpage
96
Abstract
We present a new approach for resolving occlusions in augmented reality. The main interest is that it does not require 3D reconstruction of the considered scene. Our idea is to use a contour based approach and to label each contour point as being “behind” or “in front of”, depending on whether it is in front of or behind the virtual object. This labeling step only requires that the contours can be tracked from frame to frame. A proximity graph is then built in order to group the contours that belong to the same occluding object. Finally, we use some kind of active contours to accurately recover the mask of the occluding object
Keywords
hidden feature removal; virtual reality; active contours; augmented reality; contour based approach; occluding object; occlusion resolving; proximity graph; virtual object; Active contours; Augmented reality; Cameras; Computer vision; Image generation; Image reconstruction; Instruments; Labeling; Layout; Video sequences;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Vision and Pattern Recognition, 1997. Proceedings., 1997 IEEE Computer Society Conference on
Conference_Location
San Juan
ISSN
1063-6919
Print_ISBN
0-8186-7822-4
Type
conf
DOI
10.1109/CVPR.1997.609304
Filename
609304
Link To Document