• DocumentCode
    2522488
  • Title

    Resolving occlusion in augmented reality: a contour based approach without 3D reconstruction

  • Author

    Berger, M.-O.

  • Author_Institution
    CNRS, Vandoeuvre les Nancy, France
  • fYear
    1997
  • fDate
    17-19 Jun 1997
  • Firstpage
    91
  • Lastpage
    96
  • Abstract
    We present a new approach for resolving occlusions in augmented reality. The main interest is that it does not require 3D reconstruction of the considered scene. Our idea is to use a contour based approach and to label each contour point as being “behind” or “in front of”, depending on whether it is in front of or behind the virtual object. This labeling step only requires that the contours can be tracked from frame to frame. A proximity graph is then built in order to group the contours that belong to the same occluding object. Finally, we use some kind of active contours to accurately recover the mask of the occluding object
  • Keywords
    hidden feature removal; virtual reality; active contours; augmented reality; contour based approach; occluding object; occlusion resolving; proximity graph; virtual object; Active contours; Augmented reality; Cameras; Computer vision; Image generation; Image reconstruction; Instruments; Labeling; Layout; Video sequences;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Vision and Pattern Recognition, 1997. Proceedings., 1997 IEEE Computer Society Conference on
  • Conference_Location
    San Juan
  • ISSN
    1063-6919
  • Print_ISBN
    0-8186-7822-4
  • Type

    conf

  • DOI
    10.1109/CVPR.1997.609304
  • Filename
    609304