DocumentCode
2523730
Title
Games machines and interactive tertiary education
Author
Pemberton, Peter ; Richardson, Lesley ; Duncan, Tom
Author_Institution
Univ. of Southern Queensland, Toowoomba, Qld., Australia
fYear
1994
fDate
6-8 Jul 1994
Firstpage
207
Lastpage
212
Abstract
The University of Southern Queensland has a well deserved reputation for providing innovative quality distance education. The paper describes the development of a multimedia project, conducted by the Faculty of Engineering and Surveying and the Media Services Unit of the Distance Education Centre, using home entertainment interactive games machines for delivering undergraduate and post graduate engineering courses. It covers the rationale for the project, the hardware and software infrastructure, the structure of the interactive program, authoring concerns and concludes with a review of a typical module of study
Keywords
authoring systems; computer aided instruction; computer games; computer graphic equipment; engineering computing; engineering education; engineering graphics; entertainment; interactive systems; multimedia computing; Distance Education Centre; Faculty of Engineering and Surveying; Media Services Unit; Southern Queensland University; authoring concerns; hardware infrastructure; home entertainment interactive games machines; interactive program; interactive tertiary education; multimedia project; post-graduate engineering courses; quality distance education; software infrastructure; undergraduate engineering courses; Computer science education; Costs; Distance learning; Engineering education; Hardware; History; Multimedia systems; Packaging; TV; Video recording;
fLanguage
English
Publisher
ieee
Conference_Titel
Multi-Media Engineering Education Proceedings, 1994., IEEE First International Conference on
Conference_Location
Melbourne, Vic.
Print_ISBN
0-7803-1963-X
Type
conf
DOI
10.1109/MMEE.1994.383215
Filename
383215
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