DocumentCode :
2527121
Title :
Creating image-based VR using a self-calibrating fisheye lens
Author :
Xiong, Yalin ; Turkowski, Ken
Author_Institution :
QuickTime VR Group, Apple Comput. Inc., Cupertino, CA, USA
fYear :
1997
fDate :
17-19 Jun 1997
Firstpage :
237
Lastpage :
243
Abstract :
Image-based virtual reality is emerging as a major alternative to the more traditional 3D-based VR. The main advantages of the image-based VR are its photoquality realism and 3D illusion without any 3D information. Unfortunately, creating content for image-based VR is usually a very tedious process. This paper proposes to use a non-perspective fisheye lens to capture the spherical panorama with very few images. Unlike most of camera calibration in computer vision, self-calibration of the fisheye lens poses new questions regarding the parameterization of the distortion and wrap-around effects. Because of its unique projection model and large field of view (near 180 degrees), most of the ambiguity problems in self-calibrating a traditional lens can be solved trivially. We demonstrate that with four fisheye lens images, we can seamlessly register them to create the spherical panorama, while self-calibrating its distortion and field of view
Keywords :
calibration; computer vision; virtual reality; 3D illusion; computer vision; image-based VR; parameterization; photoquality realism; self-calibrating fisheye lens; virtual reality; wrap-around effects; Calibration; Cameras; Computational geometry; Computer graphics; Computer vision; Information geometry; Lenses; Nonlinear distortion; Virtual environment; Virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Vision and Pattern Recognition, 1997. Proceedings., 1997 IEEE Computer Society Conference on
Conference_Location :
San Juan
ISSN :
1063-6919
Print_ISBN :
0-8186-7822-4
Type :
conf
DOI :
10.1109/CVPR.1997.609326
Filename :
609326
Link To Document :
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