DocumentCode :
2529306
Title :
Statecraft X: Enacting Citizenship Education Using a Mobile Learning Game Played on Apple iPhones
Author :
Chee, Yam San ; Tan, Ek Ming ; Liu, Qiang
Author_Institution :
Learning Sci. Lab., Nanyang Technol. Univ., Singapore, Singapore
fYear :
2010
fDate :
12-16 April 2010
Firstpage :
222
Lastpage :
224
Abstract :
In this paper, we report on a mobile learning game, Statecraft X, designed and developed to enact a program for citizenship education undertaken by 15-year-old students. The game is played on Apple iPhones. Located in the Social Studies curriculum, the game represents one component of a broader learning environment that includes in-class dialogic activity to facilitate student sense making and identity construction. After briefly reviewing prior work related to mobile learning and mobile games for learning, we describe game play with Statecraft X. Our first field test of the game indicates that game usability is high. Students also enjoy the game play experience and learning with the game.
Keywords :
computer aided instruction; computer games; mobile computing; social sciences computing; Apple iPhones; Statecraft X; broader learning environment; citizenship education; in-class dialogic activity; mobile learning game; social studies curriculum; Augmented reality; Education; Educational institutions; Educational programs; Educational technology; Europe; Handheld computers; Paper technology; Testing; Usability; Apple iPhone; Statecraft X; citizenship education; game based learning; mobile game;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Wireless, Mobile and Ubiquitous Technologies in Education (WMUTE), 2010 6th IEEE International Conference on
Conference_Location :
Kaohsiung
Print_ISBN :
978-0-7695-3992-8
Electronic_ISBN :
978-1-4244-6428-9
Type :
conf
DOI :
10.1109/WMUTE.2010.16
Filename :
5476574
Link To Document :
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