DocumentCode :
252983
Title :
Incentive mechanism and protocol design for crowdsourcing systems
Author :
Hong Xie ; Lui, John C. S. ; Joe Wenjie Jiang ; Wei Chen
Author_Institution :
Dept. of Comput. Sci. & Eng., Chinese Univ. of Hong Kong, Hong Kong, China
fYear :
2014
fDate :
Sept. 30 2014-Oct. 3 2014
Firstpage :
140
Lastpage :
147
Abstract :
Crowdsourcing systems such as Amazon Mechanical Turk, Yahoo!Answers, and Google Helpouts have attracted extensive attention over the past few years. In a crowdsourcing system, a large group of “workers” solve the tasks outsourced by “requesters”. To make a crowdsourcing system sustainable, it is vital to attract users (both requesters and workers) to participate, and incentivize high-quality solutions. To achieve this objective, we design an effective incentive mechanism and reputation protocol. Our design incorporates various important elements of a crowdsourcing system such as workers having heterogeneous skill sets (i.e., some are “experts” while others are “novices”), and task assignment process, rating system, etc. Our incentive mechanism is composed of a rating system and a reward dividing scheme, and requires the system administrator to divide the reward based on requesters´ rating on the solution quality. We derive the minimum reward needed so that “expert” workers are guaranteed provide high-quality solutions. We show that “novice” workers provide low-quality solutions, and our reputation protocol eliminates this undesirable behavior by tracking a worker´s solution history and penalizing him when his reputation is poor. We apply repeated game-theoretic frameworks to quantify the impact of this reputation protocol on requesters´ cost in guaranteeing high quality solutions.
Keywords :
behavioural sciences; game theory; Amazon Mechanical Turk; Google Helpouts; Yahoo!Answers; crowdsourcing systems; expert workers; game-theoretic frameworks; heterogeneous skill sets; high quality solutions; incentive mechanism; low-quality solutions; novice workers; protocol design; rating system; reputation protocol; requester cost; requester rating; reward dividing scheme; system administrator; task assignment process; worker solution history; Crowdsourcing; Games; Google; History; Indexes; Protocols; Waste materials;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Communication, Control, and Computing (Allerton), 2014 52nd Annual Allerton Conference on
Conference_Location :
Monticello, IL
Type :
conf
DOI :
10.1109/ALLERTON.2014.7028448
Filename :
7028448
Link To Document :
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