DocumentCode
2533127
Title
Sparsity based depth estimation and hole-filling algorithm for 2D to 3D video conversion
Author
Choi, Jangwon ; Choe, Yoonsik ; Kim, Yong-Goo
Author_Institution
Dept. of Electr. & Electron. Eng., Yonsei Univ., Seoul, South Korea
fYear
2012
fDate
18-21 Sept. 2012
Firstpage
1
Lastpage
4
Abstract
Depth image-based rendering (DIBR) requires to efficiently fill out holes in rendered image, and this has a great impact on the quality of 3D depth perception. In this paper, we propose a hole-filling method using depth estimation and image inpainting for high quality 3D video. In this algorithm, we first generate rendered image and its associated depth map. Then, we estimate the depths in generated depth map´s hole. Using these values, we fill out the hole with depth-aided image inpainting based on the sparsity of hole. This method enables the inpainting to refer similar background texture. The proposed algorithm also fills out the patches of hole based on an edge-preserving priority, so that background edges of the image texture can be reconstructed faithfully. Experimental results show that the proposed algorithm provides better objective and subjective quality than previous works.
Keywords
image reconstruction; image texture; stereo image processing; 2D video conversion; 3D depth perception; DIBR; depth image-based rendering; depth map hole generation; edge-preserving priority; high quality 3D video conversion; hole-filling algorithm; image inpainting; sparsity based depth estimation; subjective quality; Algorithm design and analysis; Estimation; Heuristic algorithms; Image edge detection; Image resolution; Rendering (computer graphics); Stereo image processing;
fLanguage
English
Publisher
ieee
Conference_Titel
Signals and Electronic Systems (ICSES), 2012 International Conference on
Conference_Location
Wroclaw
Print_ISBN
978-1-4673-1710-8
Electronic_ISBN
978-1-4673-1709-2
Type
conf
DOI
10.1109/ICSES.2012.6382254
Filename
6382254
Link To Document