DocumentCode
2536376
Title
ROI based video streaming for 3D remote rendering
Author
Tizon, Nicolas ; Moreno, Christina ; Preda, Marius
Author_Institution
ARTEMIS Dept., Telecom SudParis, Evry, France
fYear
2011
fDate
17-19 Oct. 2011
Firstpage
1
Lastpage
6
Abstract
This paper proposes a low computational method to perform ROI (Region Of Interest) based video encoding and adaptive streaming for remote rendering applications. The main objective of the proposed solution is to minimize the latency in the interactive loop even when facing poor transmission conditions. In order to do that, the knowledge of the depth map information provided by the rendering engine is exploited by the real-time video encoder to adapt the bitrate of the transmitted stream. Especially, thanks to an efficient coupling between the rendering and the video encoding stages, the macroblocks of each video frame are encoded with different quantization steps that follow an ROI partitioning. The details of this partitioning algorithm are provided as well with some implementation considerations. The simulation results demonstrate the benefit of our adaptive approach from the user experience point of view.
Keywords
quantisation (signal); rendering (computer graphics); video coding; 3D remote rendering; ROI based video streaming; ROI partitioning; depth map information; quantization step; region-of-interest; rendering engine; user experience; video encoder; video encoding; Bit rate; Encoding; Graphics processing unit; Quantization; Rendering (computer graphics); Servers; Streaming media;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia Signal Processing (MMSP), 2011 IEEE 13th International Workshop on
Conference_Location
Hangzhou
Print_ISBN
978-1-4577-1432-0
Electronic_ISBN
978-1-4577-1433-7
Type
conf
DOI
10.1109/MMSP.2011.6093837
Filename
6093837
Link To Document