DocumentCode :
2537772
Title :
Investigation of a simulator-trained machine discovery system
Author :
Silverman, Barry G. ; Hieb, Michael ; Kosnett, V. ; Wu, Liwn
fYear :
1990
fDate :
6-11 May 1990
Firstpage :
225
Lastpage :
232
Abstract :
An approach is proposed to the problem of discovering, adapting, and maintaining knowledge bases in the absence of experts or human trainers, for domains where large-scale simulators exist. That is, rather than having access to human trainers or a real device, the discovery system has access to a software simulator of a real device or situation. This approach attempts to integrate and extend several known learning algorithms (ID3, bucket brigade, and EURISKO´s), in order to exploit their proven capabilities to the largest extent possible. Two initial investigations and preliminary findings are presented and discussed, along with the rudiments of a theory of parameters
Keywords :
digital simulation; knowledge based systems; learning systems; ID3; bucket brigade; knowledge bases; large-scale simulators; learning algorithms; parameters; simulator-trained machine discovery system; software simulator; Artificial intelligence; Computational modeling; Costs; Genetics; Heating; Humans; Industrial training; Large-scale systems; Software algorithms; System testing;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
AI Systems in Government Conference, 1990. Proceedings., Fifth Annual
Conference_Location :
Washington, DC
Print_ISBN :
0-8186-2044-7
Type :
conf
DOI :
10.1109/AISIG.1990.63825
Filename :
63825
Link To Document :
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